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Nintendo has officially announced plans for their Nintendo Network for Nintendo 3DS and Wii U. Company president, Satoru Iwata, confirmed the online networks are already in place and ready to go.
In an investor’s program earlier today, Iwata outlined the plans for the upcoming release.
Personal accounts will once again be offered, allowing multiple profiles for each console. This time, more than one online account can be used on a single Wii U. Both Sony and Microsoft have offered this ability on current generation systems.
Next up, Nintendo will be taking a page from their competition by offering “digitally distributed packaged software.” This will allow users to purchase full games at their leisure, without ever leaving the comforts of their own homes. One limitation being looked into is the potential storage limitations with the use of memory cards. My only question is why not ditch the memory cards for a larger sized internal hard drive? If they already are speculating this may be a problem, why let it happen?
Finally, downloadable content will be available for purchase. In the past Nintendo players have been left out to dry, so to speak, when it comes to extra content offered for other systems; these days are over. The first content available for users will be a new song pack for Square’s Theatrhythm Final Fantasy, which is a “rhythm-based” game. About time Nintendo, about time.
Iwata closed the program stating: “Whether it’s our first-party titles or third parties’ titles, for a number of games, we will actively attempt to achieve compatibility so that our consumers can enjoy our online services that we will deploy under the name of the Nintendo Network.”
Will this be enough to edge out the competition or does this still fall shy of next generation standards? All of these features are offered currently on another console and may be already outdated technology. I would like to see Nintendo offer up some new ideas in the industry and set the standard, instead of follow suit.
Source
Nintendo has officially announced plans for their Nintendo Network for Nintendo 3DS and Wii U. Company president, Satoru Iwata, confirmed the online networks are already in place and ready to go.
In an investor’s program earlier today, Iwata outlined the plans for the upcoming release.
Personal accounts will once again be offered, allowing multiple profiles for each console. This time, more than one online account can be used on a single Wii U. Both Sony and Microsoft have offered this ability on current generation systems.
Next up, Nintendo will be taking a page from their competition by offering “digitally distributed packaged software.” This will allow users to purchase full games at their leisure, without ever leaving the comforts of their own homes. One limitation being looked into is the potential storage limitations with the use of memory cards. My only question is why not ditch the memory cards for a larger sized internal hard drive? If they already are speculating this may be a problem, why let it happen?
Finally, downloadable content will be available for purchase. In the past Nintendo players have been left out to dry, so to speak, when it comes to extra content offered for other systems; these days are over. The first content available for users will be a new song pack for Square’s Theatrhythm Final Fantasy, which is a “rhythm-based” game. About time Nintendo, about time.
Iwata closed the program stating: “Whether it’s our first-party titles or third parties’ titles, for a number of games, we will actively attempt to achieve compatibility so that our consumers can enjoy our online services that we will deploy under the name of the Nintendo Network.”
Will this be enough to edge out the competition or does this still fall shy of next generation standards? All of these features are offered currently on another console and may be already outdated technology. I would like to see Nintendo offer up some new ideas in the industry and set the standard, instead of follow suit.
Source