[You must be registered and logged in to see this image.]
Microsoft have posted an advert for a Software Engineer to join what we're assuming is their Kinect 2.0 team.
The advert reads:
“if you’re passionate about the potential for Kinect to continue to revolutionize entertainment and are a seasoned software engineer with the skills to prototype and build the future of premium Kinect-powered experiences “
“In this role your technical skills and creativity will be pushed to their limits as you weave together disparate technologies to tell the story of what the future of entertainment will look like. You’ll learn more than you even knew existed about machine vision, data mining, AI, voice recognition, and embedded systems”
Most interesting of all is this little gem:
“Joining this team comes with risks. Most of what we work on is top-secret; you may not know what your new project is until you’ve accepted an offer. Not all of our ideas will fly. We will fail, and fail fast, on some projects. We will celebrate those failures because they are vital to making sure the right ideas take off in a big way.“
Risks in developing future Kinect systems? Is this due to strained muscles from playing to much Kinect or the kind of risks involved in playing with experimental Kinect laser prototypes?
I hope that applicants are being offered some nice benefits from Microsoft.
~ Source