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    Post: #1Sat Oct 29, 2011 3:16 am

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    Brian-1337-

    Senior Member


    Making Mark & Recall Without Using MIPS!

    _C0 Simple Mark & Recall
    #Mark - Button
    #Recall - Button
    _M 0x6AAAAAAA 0x00000000 # A = Player Pointer
    _M 0x5AAAAAAA 0xBBBBBBBB # A = Controller Address / B = Buttons Value / Mark
    _M 0xBAAAAAAA 0x00000000 # A = Player Pointer
    _M 0xC0000000 0x00000002
    _M 0xD9000000 0xBBBBBBBB # B = X Coordinate Offset
    _M 0xD6000000 0xBBBBBBBB # B = No Operation (Nop) Offset
    _M 0xD1000000 0x00000000
    _M 0xD1000000 0x00000000
    _M 0x5AAAAAAA 0xBBBBBBBB # A = Controller Address / B = Buttons Value / Recall
    _M 0xBAAAAAAA 0x00000000 # A = Player Pointer
    _M 0xC0000000 0x00000002
    _M 0xD9000000 0xBBBBBBBB # B = No Operation (Nop) Offset
    _M 0xD6000000 0xBBBBBBBB # B = X Coordinate Offset
    _M 0xD2000000 0x00000000

    Red = Player Pointer
    Blue = Controller Address
    Green = Buttons Value
    Yellow = X Coordinate Offset
    Violet = No Operation (Nop) Offset - Look around the player area and find 3 address that are nop, because there you will store/save the "Mark Coordinates".

    Example: Mohh2

    _C0 Player Coordinates
    _M 0x68E286DC 0x00000000
    _M 0xB8E286DC 0x00000000
    _M 0x00000070 0x00000000
    _M 0x00000074 0x00000000
    _M 0x00000078 0x00000000
    _M 0xD2000000 0x00000000

    8E286DC = Player Pointer
    00000070 = X Coordinate Offset
    00000074 = Y Coordinate Offset
    00000078 = Z Coordinate Offset

    _C0 Controller Address
    _M 0x08DD3068 0x00000000

    8DD3068 = Controller Address
    00000000 = Buttons Value

    Example: Button Values

    Select = 00000001
    Start = 00000008
    Dpad Up = 00000010
    Dpad Right = 00000020
    Dpad Down = 00000040
    Dpad Left = 00000080
    L Trigger = 00000100
    R Trigger = 00000200
    Triangle = 00001000
    Circle = 00002000
    Cross = 00004000
    Square = 00008000

    Example: Mohh2 Mark & Recall

    _C0 Simple Mark & Recall
    #Mark - L Trigger
    #Recall - R Trigger
    _M 0x68E286DC 0x00000000
    _M 0x58DD3068 0x00000100
    _M 0xB8E286DC 0x00000000
    _M 0xC0000000 0x00000002
    _M 0xD9000000 0x00000070
    _M 0xD6000000 0x00001200
    _M 0xD1000000 0x00000000
    _M 0xD1000000 0x00000000
    _M 0x58DD3068 0x00000200
    _M 0xB8E286DC 0x00000000
    _M 0xC0000000 0x00000002
    _M 0xD9000000 0x00001200
    _M 0xD6000000 0x00000070
    _M 0xD2000000 0x00000000

    8E286DC = Player Pointer
    8DD3068 = Controller Address
    00000100 = Buttons Value L Trigger
    00000200 = Buttons Value R Trigger
    00000070 = X Coordinate Offset
    00001200 = No Operation (Nop) Offset - I found 3 address that are nop in these offsets 1200, 1204, and 1208.




    Last edited by Brian-1337- on Fri Feb 24, 2012 7:58 am; edited 2 times in total

    https://www.facebook.com/Mips.Brian1337

    Post: #2Sat Oct 29, 2011 3:38 am

    StriickeN

    StriickeN

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    Very nice and thanks this will most likely help fragon i hope....


    +rep Smile


    http://www.psvmods.net

    Post: #3Sat Oct 29, 2011 3:53 am

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    Brian-1337-

    Senior Member


    [img]https://2img.net/u/1114/38/76/62/smiles/3502221502.gif[/img] wrote:Very nice and thanks this will most likely help fragon i hope....


    +rep Smile
    i hope too Making Mark & Recall Without Using MIPS! (TempAR) 1756483726 , and by the way there is wrong colors, etc... I fixed them
    pls re-read the whole tut Making Mark & Recall Without Using MIPS! (TempAR) 1247806006


    https://www.facebook.com/Mips.Brian1337

    Post: #4Sat Oct 29, 2011 4:23 am

    StriickeN

    StriickeN

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    okay, i was planning on reading it after i found my psp anyways Laughing


    http://www.psvmods.net

    Post: #5Sat Oct 29, 2011 8:56 am

    Ralph

    Ralph

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    Nice hero awesomeness


    http://www.*******.com

    Post: #6Sun Oct 30, 2011 1:31 pm

    Gangsta-Piggy

    Gangsta-Piggy

    Senior Member


    .....one day......i...will LEARN THIS!


    Post: #7Sun Oct 30, 2011 7:34 pm

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    Brian-1337-

    Senior Member


    Gangsta-Piggy wrote:.....one day......i...will LEARN THIS!
    Making Mark & Recall Without Using MIPS! (TempAR) 3533423759


    https://www.facebook.com/Mips.Brian1337

    Post: #8Sun Oct 30, 2011 7:34 pm

    Arrogant_

    Arrogant_

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    The member 'Brian-%1337%-' has done the following action : Dices roll

    'dice' : 5


    http://www.psvmods.net

    Post: #9Sun Oct 30, 2011 7:35 pm

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    Brian-1337-

    Senior Member


    [img]https://2img.net/u/1114/38/76/62/smiles/3723924907.gif[/img] wrote:The member 'Brian-%1337%-' has done the following action : Dices roll

    'dice' : 5
    huh? what?


    https://www.facebook.com/Mips.Brian1337

    Post: #10Sun Oct 30, 2011 7:35 pm

    Arrogant_

    Arrogant_

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    The member 'Brian-%1337%-' has done the following action : Dices roll

    'dice' : 6, 6, 4, 2, 2, 6, 4, 1, 4


    http://www.psvmods.net

    Post: #11Sun Oct 30, 2011 7:37 pm

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    Brian-1337-

    Senior Member


    [img]https://2img.net/u/1114/38/76/62/smiles/3723924907.gif[/img] wrote:The member 'Brian-%1337%-' has done the following action : Dices roll

    'dice' : 6, 6, 4, 2, 2, 6, 4, 1, 4
    WTF!!?


    https://www.facebook.com/Mips.Brian1337

    Post: #12Sun Oct 30, 2011 7:37 pm

    Arrogant_

    Arrogant_

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    The member 'Brian-%1337%-' has done the following action : Dices roll

    #1 'dice' : 1, 1, 6, 6, 3, 5, 5, 6, 1, 2, 2, 6

    --------------------------------

    #2 'dice' : 3, 5


    http://www.psvmods.net

    Post: #13Sun Oct 30, 2011 7:56 pm

    Gangsta-Piggy

    Gangsta-Piggy

    Senior Member


    SPAMMER!!!!!!


    Post: #14Sun Oct 30, 2011 8:44 pm

    StriickeN

    StriickeN

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    lmao lol


    http://www.psvmods.net

    Post: #15Mon Oct 31, 2011 12:59 am

    ~JackSnipe93~

    ~JackSnipe93~

    Cornholio


    What is player pointer?


    http://www.google.com

    Post: #16Mon Oct 31, 2011 4:39 am

    Vet

    Vet

    Elite Member


    ~JackSnipe93~ wrote:What is player pointer?
    the point where the player is at in the other words where the player is located.


    Post: #17Sat Feb 04, 2012 3:47 pm

    Jicipi

    Jicipi

    Member


    How can we find it?
    =>Player Pointer
    =>Controller Address
    =>X Coordinate Offset
    =>No Operation (Nop) Offset


    Post: #18Sat Feb 04, 2012 4:04 pm

    Vet

    Vet

    Elite Member


    Jicipi wrote:How can we find it?
    =>Player Pointer
    =>Controller Address
    =>X Coordinate Offset
    =>No Operation (Nop) Offset
    I will make a guide for you. EDIT: made it [You must be registered and logged in to see this link.]

    and there is already guide for [You must be registered and logged in to see this link.]

    No Operation (Nop) Offset just use addresses 0x00003FF4, 0x00003FF8, and 0x00003FFC. Those are the last three addresses of the first nop cave in every game, so use one of those.


    Post: #19Sun Feb 05, 2012 8:57 am

    Jicipi

    Jicipi

    Member


    Ok thanks Smile


    Post: #20Sun Feb 05, 2012 1:19 pm

    Vet

    Vet

    Elite Member


    No problem smile for you baby


    Post: #21Sun Feb 05, 2012 1:47 pm

    Arrogant_

    Arrogant_

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    HAWK is awesome wrote:The member 'Brian-%1337%-' has done the following action : Dices roll

    #1 'dice' : 1, 1, 6, 6, 3, 5, 5, 6, 1, 2, 2, 6

    --------------------------------

    #2 'dice' : 3, 5

    Wtf i never post that LMFAO! 101


    http://www.psvmods.net

    Post: #22Fri Feb 24, 2012 8:01 am

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    Brian-1337-

    Senior Member


    Edit something in the tutorial it will now 100% works. Smile


    https://www.facebook.com/Mips.Brian1337

    Post: #23

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