[You must be registered and logged in to see this image.]
Well folks, here we are again. Another announcement that Microsoft’s motion control unit Kinect will be integrated into a “hardcore” game. This time, admittedly not surprisingly, it’s Mass Effect 3.
Fortunately, the Kinect’s functionality is limited within the game, as it is used only to provide voice commands to characters and for navigating menus. While this does allow for some gameplay changes, the addition of the commands seems largely harmless.
Reports from IGN mention one testers experience, remarking “the ability to play through entire Mass Effect action set-pieces without ever accessing the game’s power wheel felt great,” and “executing complex & lengthy strings of combat used to mean staring at menus more than the game itself. But now it’s seamless [sic].”
Another nice touch is the release of a Kinect-enabled demo due out February 14th. This will allow gamers who are unsure of the function to try it themselves, which seems like not only a great idea for the company (thus securing some of its doubters), but also for gamers (as they are able to play through a section and get a feel for it before the game releases).
With Mass Effect 3 due out March 6th, there is sure to be more information about the Kinect’s usage in the game, as well as additional gameplay details in the near future.
Source
Well folks, here we are again. Another announcement that Microsoft’s motion control unit Kinect will be integrated into a “hardcore” game. This time, admittedly not surprisingly, it’s Mass Effect 3.
Fortunately, the Kinect’s functionality is limited within the game, as it is used only to provide voice commands to characters and for navigating menus. While this does allow for some gameplay changes, the addition of the commands seems largely harmless.
Reports from IGN mention one testers experience, remarking “the ability to play through entire Mass Effect action set-pieces without ever accessing the game’s power wheel felt great,” and “executing complex & lengthy strings of combat used to mean staring at menus more than the game itself. But now it’s seamless [sic].”
Another nice touch is the release of a Kinect-enabled demo due out February 14th. This will allow gamers who are unsure of the function to try it themselves, which seems like not only a great idea for the company (thus securing some of its doubters), but also for gamers (as they are able to play through a section and get a feel for it before the game releases).
With Mass Effect 3 due out March 6th, there is sure to be more information about the Kinect’s usage in the game, as well as additional gameplay details in the near future.
Source