All Things You Need:
Vosman DMA Hunter - Download
Cheat Device - I required you using TempAR 1.63 Download
Words Information For Guide:
DMA (Dynamic Memory Allocation) - Different Maps/Stages Different Addresses, etc...
Address - Not address of your house "0x00004000 0x00000000", the red is the address
Guide:
FIrst of all, run a game contains DMA.
Find a code that contains DMA (e.g. ammo, health, etc-.-), search for them.
Let say you found DMA of ammo address (e.g. 0x01B3488C) create a notepad or just write the address of your first ammo address that you found on paper.
Open cheat menu, go to "PRX" make a dump.ram slot #0 on your psp (make sure ammo address that you found is still working).
Now, go to other map/stages of the game you are playing and find the DMA of ammo address again (e.g. 0x01B2C420).
Create a notepad or just write the address of your second ammo address that you found on paper. -_-
Open cheat menu, go to "PRX" make a dump.ram slot #1 on your psp (make sure ammo address that you found is still working).
Now, exit the game and go to USB Mode plug your USB to your PSP.
Copy and Paste the two dump files to your desktop.
Run Vosman DMA Hunter, open the first dump file (dump0.ram) then the second dump file (dump1.ram).
Now, type the first ammo address that you found (0x01B3488C) type 1B3488C then press enter.
Now, type the second ammo address that you found (0x0x01B2C420) type 1B2C420 then press enter.
Try all results that you found and edit the hex.
If you have TempAR use this converter.
[You must be registered and logged in to see this link.]
(Input Format: Auto Detect/NitePR | Output Format: TempAR)
Save the converted codes to your TempAR DB (DataBase).
Done. very easy (If you understand my guide )
Vosman DMA Hunter - Download
Cheat Device - I required you using TempAR 1.63 Download
Words Information For Guide:
DMA (Dynamic Memory Allocation) - Different Maps/Stages Different Addresses, etc...
Address - Not address of your house "0x00004000 0x00000000", the red is the address
Guide:
FIrst of all, run a game contains DMA.
Find a code that contains DMA (e.g. ammo, health, etc-.-), search for them.
Let say you found DMA of ammo address (e.g. 0x01B3488C) create a notepad or just write the address of your first ammo address that you found on paper.
Open cheat menu, go to "PRX" make a dump.ram slot #0 on your psp (make sure ammo address that you found is still working).
Now, go to other map/stages of the game you are playing and find the DMA of ammo address again (e.g. 0x01B2C420).
Create a notepad or just write the address of your second ammo address that you found on paper. -_-
Open cheat menu, go to "PRX" make a dump.ram slot #1 on your psp (make sure ammo address that you found is still working).
Now, exit the game and go to USB Mode plug your USB to your PSP.
Copy and Paste the two dump files to your desktop.
Run Vosman DMA Hunter, open the first dump file (dump0.ram) then the second dump file (dump1.ram).
Now, type the first ammo address that you found (0x01B3488C) type 1B3488C then press enter.
Now, type the second ammo address that you found (0x0x01B2C420) type 1B2C420 then press enter.
Try all results that you found and edit the hex.
If you have TempAR use this converter.
[You must be registered and logged in to see this link.]
(Input Format: Auto Detect/NitePR | Output Format: TempAR)
Save the converted codes to your TempAR DB (DataBase).
Done. very easy (If you understand my guide )
Last edited by Brian-1337- on Sat Aug 13, 2011 1:33 am; edited 2 times in total