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MoHH2 Legendz

Legends of Medal of honor:Heores 2.. Never forgotten RiP in piece


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    Post: #1Fri Jul 29, 2011 9:46 pm

    StriickeN

    StriickeN

    Admins
    Admins


    #cheat 1st Person shooter
    setchar(099d4422, 0xdd)
    setchar(099d441e, 0xdd)
    setchar(pplayer + 0x19A, 0xE2);
    #off
    setchar(pplayer + 0x19A, 0x02);
    #cheat 2007 gt3 rs harmann tuning
    //ID: 19441
    //Score: 7
    //Author: breakunit
    //Category: Pimp My Garage
    //Description: the gt3 rs just got better now its faster harder and more crazy it has a smaller spoiler to increse speed and a harder springs and perfect
    //balance also it has lambo doors
    //Image: none
    //Time: 13/03/2007 19:11:07
    //Working: Unknown
    setshort(0x992FC0E, 0x67, 0x74, 0x33, 0x72, 0x73, 0x20, 0x68);
    setchar(0x9459972, 0x6);
    setchar(0x9459970, 0x34);
    setfloat(0x943fb8c, 0.875);
    setfloat(0x94599b0, 0.025);
    setfloat(0x94599b4, -0.01);
    setfloat(0x945997c, 1.375);
    setfloat(0x9459980, 1.375);
    setfloat(0x9459974, 0.0035);
    setfloat(0x9459998, 35);
    setfloat(0x94599a8, 2.375);
    setfloat(0x94599ac, 0.04375);
    setfloat(0x94598fc, 10);
    sethex(0x94599c0, 0x87, 0x81, 0x00, 0x01);
    sethex(0x944fb10, 0xFB, 0x67, 0x01);
    sethex(0x944fb5c, 0x00, 0x00, 0x00);
    setint(0x8E38A38, 133);
    setchar(0x8E38A5C, 108, 127);
    sethex(0x8E38A5E, 0x01, 0x00);
    teleport(292.22, -440.37, 26.02);
    setchar(pplayer + 0xB84, 0x00);
    setfloat(pcar + 0x3d8, 1);
    setfloat(pcar + 0x400, 0, -1.26, 1);
    setfloat(pcar + 0x438, 1);
    setfloat(pcar + 0x460, 0, -1.26, 1);



    #cheat Lamborghini Countach (Lowrider Edition)
    //ID: 19438
    //Score: 9
    //Author: cheeta
    //Category: Pimp My Garage
    //Description: I thought the infernus looked more like a countach than diablo. So heres mine with a lower suspension for the edition.
    //
    //EDITED BY: psphacker108 on 13/03/07 01:49:20
    //Image: none
    //Time: 12/03/2007 16:29:30
    //Working: Yes
    setshort(0x992FCB4, 0x43, 0x6f, 0x75, 0x6e, 0x74, 0x61, 0x63, 0x68);
    setchar(0x945a1e2, 0x3);
    setchar(0x945a1e1, 0x45);
    setshort(0x94409a0, 254);
    setfloat(0x944099c, 0.75);
    setfloat(0x945a224, 0.01);
    setfloat(0x945a1e4, 0.00413);
    setfloat(0x945a234, 0.405);
    sethex(0x945a230, 0xae, 0xa3, 0x20, 0x01);
    setchar(0x967E6FC, 0x00, 0x00, 0xFF);
    sethex(0x944fb10, 0x00, 0x00, 0x00);
    sethex(0x944fb2c, 0x00, 0x00, 0x00);
    setint(0x8E38A38, 142);
    setchar(0x8E38A5C, 108, 115);
    sethex(0x8E38A5E, 0x01, 0x00);
    teleport(292.22, -440.37, 26.02);
    setchar(pplayer + 0xB84, 0x00);


    #cheat Pimpgreen
    //ID: 19437
    //Score: 9
    //Author: iliathebest
    //Category: Pimp My Garage
    //Description: a green lowrider
    //
    //EDITED BY: psphacker108 on 12/03/07 16:17:01
    //Image: none
    //Time: 12/03/2007 01:57:52
    //Working: Yes
    setshort(0x992FD36, 0x50, 0x69, 0x6d, 0x70, 0x47, 0x72, 0x65, 0x65, 0x6e);
    setchar(0x945a871, 0x44);
    setshort(0x9441620, 251);
    setfloat(0x944161c, 1.075);
    setfloat(0x945a8b4, -0.15);
    setfloat(0x945a8ac, 0.1125);
    setfloat(0x945a8c4, 0.6);
    setfloat(0x945a7fc, 0.625);
    sethex(0x945a8c0, 0x81, 0xa1, 0x00, 0x07);
    setchar(0x967E6FC, 0x00, 0xFF, 0x00);
    sethex(0x944fafc, 0x79, 0xD1, 0x47);
    sethex(0x944fb38, 0x79, 0xD1, 0x47);
    setint(0x8E38A38, 150);
    setchar(0x8E38A5C, 103, 118);
    sethex(0x8E38A5E, 0x01, 0x00);
    teleport(292.22, -440.37, 26.02);
    setchar(pplayer + 0xB84, 0x00);



    #cheat huge half pipe
    //ID: 19434
    //Score: 15
    //Author: rrroobbb.07
    //Category: Pointless
    //Description: a cool hide out wen ur on the run from the cops u can also store up 26 cars up there.
    //Image: none
    //Time: 10/03/2007 17:58:50
    //Working: Yes

    moveto(272.15, -422.6, 90); object(0x0218, 0, 0, 180);
    move(0.00, 2.88, -25.54); object(0x0218, 12.86, 0, 180);
    move(0.00, 8.49, -24.26); object(0x0218, 25.71, 0, 180);
    move(0.00, 13.67, -21.76); object(0x0218, 38.57, 0, 180);
    move(0.00, 18.17, -18.17); object(0x0218, 51.43, 0, 180);
    move(0.00, 21.76, -13.67); object(0x0218, 64.29, 0, 180);
    move(0.00, 24.26, -8.49); object(0x0218, 77.14, 0, 180);
    move(0.00, 25.54, -2.88); object(0x0218, 90, 0, 180);
    move(0.00, 25.54, 2.88); object(0x0218, 102.86, 0, 180);
    move(0.00, 24.26, 8.49); object(0x0218, 115.71, 0, 180);
    move(0.00, 21.76, 13.67); object(0x0218, 128.57, 0, 180);
    move(0.00, 18.17, 18.17); object(0x0218, 141.43, 0, 180);
    move(0.00, 13.67, 21.76); object(0x0218, 154.29, 0, 180);
    move(0.00, 8.49, 24.26); object(0x0218, 167.14, 0, 180);
    move(0.00, 2.88, 25.54); object(0x0218, 180, 0, 180);
    move(11, -229.54, 0); object(0x0218, 0, 0, 180);
    move(0.00, 2.88, -25.54); object(0x0218, 12.86, 0, 180);
    move(0.00, 8.49, -24.26); object(0x0218, 25.71, 0, 180);
    move(0.00, 13.67, -21.76); object(0x0218, 38.57, 0, 180);
    move(0.00, 18.17, -18.17); object(0x0218, 51.43, 0, 180);
    move(0.00, 21.76, -13.67); object(0x0218, 64.29, 0, 180);
    move(0.00, 24.26, -8.49); object(0x0218, 77.14, 0, 180);
    move(0.00, 25.54, -2.88); object(0x0218, 90, 0, 180);
    move(0.00, 25.54, 2.88); object(0x0218, 102.86, 0, 180);
    move(0.00, 24.26, 8.49); object(0x0218, 115.71, 0, 180);
    move(0.00, 21.76, 13.67); object(0x0218, 128.57, 0, 180);
    move(0.00, 18.17, 18.17); object(0x0218, 141.43, 0, 180);
    move(0.00, 13.67, 21.76); object(0x0218, 154.29, 0, 180);
    move(0.00, 8.49, 24.26); object(0x0218, 167.14, 0, 180);
    move(0.00, 2.88, 25.54); object(0x0218, 180, 0, 180);
    move(11, -229.54, 0); object(0x0218, 0, 0, 180);
    move(0.00, 2.88, -25.54); object(0x0218, 12.86, 0, 180);
    move(0.00, 8.49, -24.26); object(0x0218, 25.71, 0, 180);
    move(0.00, 13.67, -21.76); object(0x0218, 38.57, 0, 180);
    move(0.00, 18.17, -18.17); object(0x0218, 51.43, 0, 180);
    move(0.00, 21.76, -13.67); object(0x0218, 64.29, 0, 180);
    move(0.00, 24.26, -8.49); object(0x0218, 77.14, 0, 180);
    move(0.00, 25.54, -2.88); object(0x0218, 90, 0, 180);
    move(0.00, 25.54, 2.88); object(0x0218, 102.86, 0, 180);
    move(0.00, 24.26, 8.49); object(0x0218, 115.71, 0, 180);
    move(0.00, 21.76, 13.67); object(0x0218, 128.57, 0, 180);
    move(0.00, 18.17, 18.17); object(0x0218, 141.43, 0, 180);
    move(0.00, 13.67, 21.76); object(0x0218, 154.29, 0, 180);
    move(0.00, 8.49, 24.26); object(0x0218, 167.14, 0, 180);
    move(0.00, 2.88, 25.54); object(0x0218, 180, 0, 180);
    move(11, -229.54, 0); object(0x0218, 0, 0, 180);
    move(0.00, 2.88, -25.54); object(0x0218, 12.86, 0, 180);
    move(0.00, 8.49, -24.26); object(0x0218, 25.71, 0, 180);
    move(0.00, 13.67, -21.76); object(0x0218, 38.57, 0, 180);
    move(0.00, 18.17, -18.17); object(0x0218, 51.43, 0, 180);
    move(0.00, 21.76, -13.67); object(0x0218, 64.29, 0, 180);
    move(0.00, 24.26, -8.49); object(0x0218, 77.14, 0, 180);
    move(0.00, 25.54, -2.88); object(0x0218, 90, 0, 180);
    move(0.00, 25.54, 2.88); object(0x0218, 102.86, 0, 180);
    move(0.00, 24.26, 8.49); object(0x0218, 115.71, 0, 180);
    move(0.00, 21.76, 13.67); object(0x0218, 128.57, 0, 180);
    move(0.00, 18.17, 18.17); object(0x0218, 141.43, 0, 180);
    move(0.00, 13.67, 21.76); object(0x0218, 154.29, 0, 180);
    move(0.00, 8.49, 24.26); object(0x0218, 167.14, 0, 180);
    move(0.00, 2.88, 25.54); object(0x0218, 180, 0, 180);
    move(11, -229.54, 0); object(0x0218, 0, 0, 180);
    move(0.00, 2.88, -25.54); object(0x0218, 12.86, 0, 180);
    move(0.00, 8.49, -24.26); object(0x0218, 25.71, 0, 180);
    move(0.00, 13.67, -21.76); object(0x0218, 38.57, 0, 180);
    move(0.00, 18.17, -18.17); object(0x0218, 51.43, 0, 180);
    move(0.00, 21.76, -13.67); object(0x0218, 64.29, 0, 180);
    move(0.00, 24.26, -8.49); object(0x0218, 77.14, 0, 180);
    move(0.00, 25.54, -2.88); object(0x0218, 90, 0, 180);
    move(0.00, 25.54, 2.88); object(0x0218, 102.86, 0, 180);
    move(0.00, 24.26, 8.49); object(0x0218, 115.71, 0, 180);
    move(0.00, 21.76, 13.67); object(0x0218, 128.57, 0, 180);
    move(0.00, 18.17, 18.17); object(0x0218, 141.43, 0, 180);
    move(0.00, 13.67, 21.76); object(0x0218, 154.29, 0, 180);
    move(0.00, 8.49, 24.26); object(0x0218, 167.14, 0, 180);
    move(0.00, 2.88, 25.54); object(0x0218, 180, 0, 180);
    move(11, -229.54, 0); object(0x0218, 0, 0, 180);
    move(0.00, 2.88, -25.54); object(0x0218, 12.86, 0, 180);
    move(0.00, 8.49, -24.26); object(0x0218, 25.71, 0, 180);
    move(0.00, 13.67, -21.76); object(0x0218, 38.57, 0, 180);
    move(0.00, 18.17, -18.17); object(0x0218, 51.43, 0, 180);
    move(0.00, 21.76, -13.67); object(0x0218, 64.29, 0, 180);
    move(0.00, 24.26, -8.49); object(0x0218, 77.14, 0, 180);
    move(0.00, 25.54, -2.88); object(0x0218, 90, 0, 180);
    move(0.00, 25.54, 2.88); object(0x0218, 102.86, 0, 180);
    move(0.00, 24.26, 8.49); object(0x0218, 115.71, 0, 180);
    move(0.00, 21.76, 13.67); object(0x0218, 128.57, 0, 180);
    move(0.00, 18.17, 18.17); object(0x0218, 141.43, 0, 180);
    move(0.00, 13.67, 21.76); object(0x0218, 154.29, 0, 180);
    move(0.00, 8.49, 24.26); object(0x0218, 167.14, 0, 180);
    move(0.00, 2.88, 25.54); object(0x0218, 180, 0, 180);
    move(11, -229.54, 0); object(0x0218, 0, 0, 180);
    move(0.00, 2.88, -25.54); object(0x0218, 12.86, 0, 180);
    move(0.00, 8.49, -24.26); object(0x0218, 25.71, 0, 180);
    move(0.00, 13.67, -21.76); object(0x0218, 38.57, 0, 180);
    move(0.00, 18.17, -18.17); object(0x0218, 51.43, 0, 180);
    move(0.00, 21.76, -13.67); object(0x0218, 64.29, 0, 180);
    move(0.00, 24.26, -8.49); object(0x0218, 77.14, 0, 180);
    move(0.00, 25.54, -2.88); object(0x0218, 90, 0, 180);
    move(0.00, 25.54, 2.88); object(0x0218, 102.86, 0, 180);
    move(0.00, 24.26, 8.49); object(0x0218, 115.71, 0, 180);
    move(0.00, 21.76, 13.67); object(0x0218, 128.57, 0, 180);
    move(0.00, 18.17, 18.17); object(0x0218, 141.43, 0, 180);
    move(0.00, 13.67, 21.76); object(0x0218, 154.29, 0, 180);
    move(0.00, 8.49, 24.26); object(0x0218, 167.14, 0, 180);
    move(0.00, 2.88, 25.54); object(0x0218, 180, 0, 180);
    move(11, -229.54, 0); object(0x0218, 0, 0, 180);
    move(0.00, 2.88, -25.54); object(0x0218, 12.86, 0, 180);
    move(0.00, 8.49, -24.26); object(0x0218, 25.71, 0, 180);
    move(0.00, 13.67, -21.76); object(0x0218, 38.57, 0, 180);
    move(0.00, 18.17, -18.17); object(0x0218, 51.43, 0, 180);
    move(0.00, 21.76, -13.67); object(0x0218, 64.29, 0, 180);
    move(0.00, 24.26, -8.49); object(0x0218, 77.14, 0, 180);
    move(0.00, 25.54, -2.88); object(0x0218, 90, 0, 180);
    move(0.00, 25.54, 2.88); object(0x0218, 102.86, 0, 180);
    move(0.00, 24.26, 8.49); object(0x0218, 115.71, 0, 180);
    move(0.00, 21.76, 13.67); object(0x0218, 128.57, 0, 180);
    move(0.00, 18.17, 18.17); object(0x0218, 141.43, 0, 180);
    move(0.00, 13.67, 21.76); object(0x0218, 154.29, 0, 180);
    move(0.00, 8.49, 24.26); object(0x0218, 167.14, 0, 180);
    move(0.00, 2.88, 25.54); object(0x0218, 180, 0, 180);
    move(11, -229.54, 0); object(0x0218, 0, 0, 180);
    move(0.00, 2.88, -25.54); object(0x0218, 12.86, 0, 180);
    move(0.00, 8.49, -24.26); object(0x0218, 25.71, 0, 180);
    move(0.00, 13.67, -21.76); object(0x0218, 38.57, 0, 180);
    move(0.00, 18.17, -18.17); object(0x0218, 51.43, 0, 180);
    move(0.00, 21.76, -13.67); object(0x0218, 64.29, 0, 180);
    move(0.00, 24.26, -8.49); object(0x0218, 77.14, 0, 180);
    move(0.00, 25.54, -2.88); object(0x0218, 90, 0, 180);
    move(0.00, 25.54, 2.88); object(0x0218, 102.86, 0, 180);
    move(0.00, 24.26, 8.49); object(0x0218, 115.71, 0, 180);
    move(0.00, 21.76, 13.67); object(0x0218, 128.57, 0, 180);
    move(0.00, 18.17, 18.17); object(0x0218, 141.43, 0, 180);
    move(0.00, 13.67, 21.76); object(0x0218, 154.29, 0, 180);
    move(0.00, 8.49, 24.26); object(0x0218, 167.14, 0, 180);
    move(0.00, 2.88, 25.54); object(0x0218, 180, 0, 180);
    move(11, -229.54, 0); object(0x0218, 0, 0, 180);
    move(0.00, 2.88, -25.54); object(0x0218, 12.86, 0, 180);
    move(0.00, 8.49, -24.26); object(0x0218, 25.71, 0, 180);
    move(0.00, 13.67, -21.76); object(0x0218, 38.57, 0, 180);
    move(0.00, 18.17, -18.17); object(0x0218, 51.43, 0, 180);
    move(0.00, 21.76, -13.67); object(0x0218, 64.29, 0, 180);
    move(0.00, 24.26, -8.49); object(0x0218, 77.14, 0, 180);
    move(0.00, 25.54, -2.88); object(0x0218, 90, 0, 180);
    move(0.00, 25.54, 2.88); object(0x0218, 102.86, 0, 180);
    move(0.00, 24.26, 8.49); object(0x0218, 115.71, 0, 180);
    move(0.00, 21.76, 13.67); object(0x0218, 128.57, 0, 180);
    move(0.00, 18.17, 18.17); object(0x0218, 141.43, 0, 180);
    move(0.00, 13.67, 21.76); object(0x0218, 154.29, 0, 180);
    move(0.00, 8.49, 24.26); object(0x0218, 167.14, 0, 180);
    move(0.00, 2.88, 25.54); object(0x0218, 180, 0, 180);
    move(11, -229.54, 0); object(0x0218, 0, 0, 180);
    move(0.00, 2.88, -25.54); object(0x0218, 12.86, 0, 180);
    move(0.00, 8.49, -24.26); object(0x0218, 25.71, 0, 180);
    move(0.00, 13.67, -21.76); object(0x0218, 38.57, 0, 180);
    move(0.00, 18.17, -18.17); object(0x0218, 51.43, 0, 180);
    move(0.00, 21.76, -13.67); object(0x0218, 64.29, 0, 180);
    move(0.00, 24.26, -8.49); object(0x0218, 77.14, 0, 180);
    move(0.00, 25.54, -2.88); object(0x0218, 90, 0, 180);
    move(0.00, 25.54, 2.88); object(0x0218, 102.86, 0, 180);
    move(0.00, 24.26, 8.49); object(0x0218, 115.71, 0, 180);
    move(0.00, 21.76, 13.67); object(0x0218, 128.57, 0, 180);
    move(0.00, 18.17, 18.17); object(0x0218, 141.43, 0, 180);
    move(0.00, 13.67, 21.76); object(0x0218, 154.29, 0, 180);
    move(0.00, 8.49, 24.26); object(0x0218, 167.14, 0, 180);
    move(0.00, 2.88, 25.54); object(0x0218, 180, 0, 180);
    move(11, -229.54, 0); object(0x0218, 0, 0, 180);
    move(0.00, 2.88, -25.54); object(0x0218, 12.86, 0, 180);
    move(0.00, 8.49, -24.26); object(0x0218, 25.71, 0, 180);
    move(0.00, 13.67, -21.76); object(0x0218, 38.57, 0, 180);
    move(0.00, 18.17, -18.17); object(0x0218, 51.43, 0, 180);
    move(0.00, 21.76, -13.67); object(0x0218, 64.29, 0, 180);
    move(0.00, 24.26, -8.49); object(0x0218, 77.14, 0, 180);
    move(0.00, 25.54, -2.88); object(0x0218, 90, 0, 180);
    move(0.00, 25.54, 2.88); object(0x0218, 102.86, 0, 180);
    move(0.00, 24.26, 8.49); object(0x0218, 115.71, 0, 180);
    move(0.00, 21.76, 13.67); object(0x0218, 128.57, 0, 180);
    move(0.00, 18.17, 18.17); object(0x0218, 141.43, 0, 180);
    move(0.00, 13.67, 21.76); object(0x0218, 154.29, 0, 180);
    move(0.00, 8.49, 24.26); object(0x0218, 167.14, 0, 180);
    move(0.00, 2.88, 25.54); object(0x0218, 180, 0, 180);
    move(11, -229.54, 0); object(0x0218, 0, 0, 180);
    move(0.00, 2.88, -25.54); object(0x0218, 12.86, 0, 180);
    move(0.00, 8.49, -24.26); object(0x0218, 25.71, 0, 180);
    move(0.00, 13.67, -21.76); object(0x0218, 38.57, 0, 180);
    move(0.00, 18.17, -18.17); object(0x0218, 51.43, 0, 180);
    move(0.00, 21.76, -13.67); object(0x0218, 64.29, 0, 180);
    move(0.00, 24.26, -8.49); object(0x0218, 77.14, 0, 180);
    move(0.00, 25.54, -2.88); object(0x0218, 90, 0, 180);
    move(0.00, 25.54, 2.88); object(0x0218, 102.86, 0, 180);
    move(0.00, 24.26, 8.49); object(0x0218, 115.71, 0, 180);
    move(0.00, 21.76, 13.67); object(0x0218, 128.57, 0, 180);
    move(0.00, 18.17, 18.17); object(0x0218, 141.43, 0, 180);
    move(0.00, 13.67, 21.76); object(0x0218, 154.29, 0, 180);
    move(0.00, 8.49, 24.26); object(0x0218, 167.14, 0, 180);
    move(0.00, 2.88, 25.54); object(0x0218, 180, 0, 180);

    #cheat '67 Hotrod - PIMPED: 189-HOTROD
    setshort(0x99300B2, 0x20, 0x20, 0x27, 0x36, 0x37, 0x20, 0x48, 0x6f, 0x74, 0x72, 0x6f, 0x64);
    sethex(0x945d201, 0x01);
    setchar(0x945d1b2, 0x8);
    setchar(0x945d1b1, 0x50);
    setchar(0x945d1b0, 0x52);
    setshort(0x9445310, 250);
    setfloat(0x944530c, 0.7);
    setfloat(0x945d130, 3137.5);
    setfloat(0x945d138, 1.9);
    setfloat(0x945d1f0, 0);
    setfloat(0x945d1f4, -0.3125);
    setfloat(0x945d1f8, 0.2875);
    setfloat(0x945d1bc, 50);
    setfloat(0x945d1c0, 50);
    setfloat(0x945d1b4, 0.1);
    setfloat(0x945d1d0, 0.6625);
    setfloat(0x945d1d4, 0);
    setfloat(0x945d1d8, 27.5);
    setfloat(0x945d1e8, 1.0625);
    setfloat(0x945d1ec, 0.1375);
    setfloat(0x945d204, 0.42);
    setfloat(0x945d1fc, 0.3);
    setfloat(0x945d150, 0);
    setfloat(0x945d154, -0.3875);
    setfloat(0x945d158, -0.29999);
    setchar(0x945d160, 46);
    setchar(0x967E6FC, 0x00, 0x00, 0xFF);
    setint(0x8E38AE8, 189);
    setchar(0x8E38B0C, 0, 79);
    sethex(0x8E38B0E, 0x01, 0x00);
    teleport(-789.61, 300.62, 49.05);
    setchar(pplayer + 0xB84, 0x00);

    #cheat Teleport to Airport Strip
    teleport(-1603.11, -971.34, 16.29);
    #cheat Mini Bike
    setchar(pcar + 0x50E, 0x7f);
    #off
    setchar(pcar + 0x50E, 0x1c);

    #cheat Your Bike Has No Front Wheel
    setchar(pcar + 0x50F, 0x79);
    #off
    setchar(pcar + 0x50F, 0x3f);

    #cheat Rocket fist grenade in custom weapon set
    setchar(8A93AD0, 10)

    #cheat low waves
    setfloat(0x08B5E458, 0);
    setfloat(0x08B386C8, 0);
    #off
    setfloat(0x08B386C8, .25);

    #cheat 1 foot waves
    setfloat(0x08B5E458, 1);
    setfloat(0x08B386C8, 1);
    #off
    setfloat(0x08B386C8, .25);

    #cheat 5 foot waves
    setfloat(0x08B5E458, 5);
    setfloat(0x08B386C8, 5);
    #off
    setfloat(0x08B386C8, .25);

    #cheat 10 foot waves
    setfloat(0x08B5E458, 10);
    setfloat(0x08B386C8, 10);
    #off
    setfloat(0x08B386C8, .25);

    #cheat 20 foot waves
    setfloat(0x08B5E458, 20);
    setfloat(0x08B386C8, 20);
    #off
    setfloat(0x08B386C8, .25);

    #cheat ridiculous waves
    setfloat(0x08B5E458, 50);
    setfloat(0x08B386C8, 50);
    #off
    setfloat(0x08B386C8, .25);

    #cheat Stick taxi drivers
    setchar(0x09b45f03, 140);
    setchar(0x09b45f07, 62);
    setchar(0x09b45f0b, 63);
    #cheat Stick Off
    setchar(0x09b45f03, 62);
    setchar(0x09b45f07, 63);
    setchar(0x09b45f0b, 63);

    #cheat replace bat with a big pointy piece of metal
    setchar(0x09D419FD,0xe ,1)

    #cheat Cricket Bat
    setchar(0x09D419A2, 0xFF);

    #cheat Very long uzi
    setfloat(0x09D5e240, 2)

    #cheat mini Assualt Rifle
    setfloat(0x09D53210, 0.125, 0.0625, 0.1875)
    setfloat(0x09D53220, 0.0529802739620208740, 0.00805418565869331360, 0.0420752018690109250)

    #cheat Walk On The Sky
    //ID: 4310
    //Score: 10
    //Author: Jeffrey van den Hondel
    //Category: Player
    //Description: easy turn on the cheat if you wanne stop furt turn the cheat of and then step in a car
    //Image: [You must be registered and logged in to see this link.]
    //Time: 02/02/2006 14:28:58
    //Working: Yes
    setfloat(pplayer + 0x000000A0, -Cool;

    #cheat Heavy Toni
    //by vettefan88
    //Makes Toni extremely heavy allowing him to plow through traffic
    setfloat(pplayer + 0xD0, 7000000, 10000000);
    setfloat(pplayer + 0x128, 0, 0);
    #off
    setfloat(pplayer + 0xD0, 70, 100);

    #cheat Giant Toni
    // by matt420bad
    setchar(099d441e, 0xff)
    // camera distance by Vettefan
    setfloat(0x08B833DC, 8.5);

    #cheat Huge Tony
    // by matt420bad
    setchar(099d4422, 0xff)
    setchar(099d441e, 0xff)
    // camera distance by Vettefan
    setfloat(0x08B833DC, 17);

    // by vettefan
    #cheat Super Punch
    setchar(pplayer + 0x0bb3, 0x01);

    #cheat Lamborghini Doors
    //by vettefan
    //enter vehicle once for it to work.
    setfloat(pcar + 0x3d8, 1);
    setfloat(pcar + 0x400, 0, -1.26, 1);
    setfloat(pcar + 0x438, 1);
    setfloat(pcar + 0x460, 0, -1.26, 1);

    #cheat ultimate locked cam
    setchar(0x08B8344C, 4)
    setchar(pplayer + 0x560, 1);
    #off
    setchar(pplayer + 0x560, 0);

    #cheat Lock Camera
    setchar(pplayer + 0x560, 1);
    #off
    setchar(pplayer + 0x560, 0);

    #cheat Time travel mission select, must load again to go back in time
    // by Mister Enchilada
    // to go back in time to Portland, you must load the savegame again while the cheat is enabled
    // first number is 0=enabled 1=completed, second number is mission number
    // Portland
    setint(0x09F6BFC0, 0, Cool; // Vincenzo Cilli (max Cool
    setint(0x09F6BFCC, 0, Cool; // Salvatore Leone (max 9)
    setint(0x09F6BFD8, 0, 9); // JD O'Toole (max 9)
    setint(0x09F6BFE4, 0, 5); // Ma Cipriani (max 6)
    setint(0x09F6BFF0, 0, 6); // Maria (max 6)
    // Staunton Island
    setint(0x09F6C09C, 0, 1); // Salvatore Leone
    setint(0x09F6C0A8, 0, 1); // McAffrey
    setint(0x09F6C0B4, 0, 1); // Donald Love
    setint(0x09F6C0C0, 0, 1); // Church
    // Shoreside Vale
    setint(0x09F6C2F4, 0, 1); // Salvatore Leone
    setint(0x09F6C300, 0, 1); // Donald Love
    setint(0x09F6C30C, 0, 1); // Toshiko Kasen

    #cheat Matts Blood Mod
    setchar(0x08E308E3, 64); setchar(0x08E308F3, 64);
    setchar(0x08E308E7, 64); setchar(0x08E308F7, 64);
    setchar(0x08E308EB, 64); setchar(0x08E308FB, 64);
    setchar(0x08E308EF, 64); setchar(0x08E308FF, 64);
    setchar(0x08E30903, 64); setchar(0x08E30913, 64);
    setchar(0x08E30907, 64); setchar(0x08E30917, 64);
    setchar(0x08E3090B, 64); setchar(0x08E3091B, 64);
    setchar(0x08E3090F, 64); setchar(0x08E3091F, 64);
    setchar(0x08E30923, 64); setchar(0x08E30933, 64);
    setchar(0x08E30927, 64); setchar(0x08E30937, 64);
    setchar(0x08E3092B, 64); setchar(0x08E3093B, 64);
    setchar(0x08E3092F, 64); setchar(0x08E3093F, 64);
    setchar(0x08E30943, 64); setchar(0x08E30943, 64);
    setchar(0x08E30947, 64); setchar(0x08E30947, 64);
    setchar(0x08E3094B, 64); setchar(0x08E3094B, 64);
    setchar(0x08E3094F, 64); setchar(0x08E3094F, 64);
    setchar(0x08E30953, 64); setchar(0x08E30963, 64);
    setchar(0x08E30957, 64); setchar(0x08E30967, 64);
    setchar(0x08E3095B, 64); setchar(0x08E3096B, 64);
    setchar(0x08E3095F, 64); setchar(0x08E3096F, 64);
    setchar(0x08E30973, 64); setchar(0x08E30983, 64);
    setchar(0x08E30977, 64); setchar(0x08E30987, 64);
    setchar(0x08E3097B, 64); setchar(0x08E3098B, 64);
    setchar(0x08E3097F, 64); setchar(0x08E3098F, 64);
    setchar(0x08E30993, 64); setchar(0x08E309A3, 64);
    setchar(0x08E30997, 64); setchar(0x08E309A7, 64);
    setchar(0x08E3099B, 64); setchar(0x08E309AB, 64);
    setchar(0x08E3099F, 64); setchar(0x08E309AF, 64);
    setchar(0x08E309B3, 64); setchar(0x08E309C3, 64);
    setchar(0x08E309B7, 64); setchar(0x08E309C7, 64);
    setchar(0x08E309BB, 64); setchar(0x08E309CB, 64);
    setchar(0x08E309BF, 64); setchar(0x08E309CF, 64);
    setchar(0x08E309D3, 64); setchar(0x08E309E3, 64);
    setchar(0x08E309D7, 64); setchar(0x08E309E7, 64);
    setchar(0x08E309DB, 64); setchar(0x08E309EB, 64);
    setchar(0x08E309DF, 64); setchar(0x08E309EF, 64);
    setchar(0x08E309F3, 64); setchar(0x08E309F7, 64);
    setchar(0x08E309FB, 64); setchar(0x08E309FF, 64);
    setchar(0x08E30A03, 64); setchar(0x08E30A13, 64);
    setchar(0x08E30A07, 64); setchar(0x08E30A17, 64);
    setchar(0x08E30A0B, 64); setchar(0x08E30A1B, 64);
    setchar(0x08E30A0F, 64); setchar(0x08E30A1F, 64);
    setchar(0x08E30A23, 64); setchar(0x08E30A33, 64);
    setchar(0x08E30A27, 64); setchar(0x08E30A37, 64);
    setchar(0x08E30A2B, 64); setchar(0x08E30A3B, 64);
    setchar(0x08E30A2F, 64); setchar(0x08E30A3F, 64);
    setchar(0x08E30A43, 64); setchar(0x08E30A43, 64);
    setchar(0x08E30A47, 64); setchar(0x08E30A47, 64);
    setchar(0x08E30A4B, 64); setchar(0x08E30A4B, 64);
    setchar(0x08E30A4F, 64); setchar(0x08E30A4F, 64);
    setchar(0x08E30A53, 64); setchar(0x08E30A63, 64);
    setchar(0x08E30A57, 64); setchar(0x08E30A67, 64);
    setchar(0x08E30A5B, 64); setchar(0x08E30A6B, 64);
    setchar(0x08E30A5F, 64); setchar(0x08E30A6F, 64);
    setchar(0x08E30A73, 64); setchar(0x08E30A83, 64);
    setchar(0x08E30A77, 64); setchar(0x08E30A87, 64);
    setchar(0x08E30A7B, 64); setchar(0x08E30A8B, 64);
    setchar(0x08E30A7F, 64); setchar(0x08E30A8F, 64);
    setchar(0x08E30A93, 64); setchar(0x08E30AA3, 64);
    setchar(0x08E30A97, 64); setchar(0x08E30AA7, 64);
    setchar(0x08E30A9B, 64); setchar(0x08E30AAB, 64);
    setchar(0x08E30A9F, 64); setchar(0x08E30AAF, 64);
    setchar(0x08E30AB3, 64); setchar(0x08E30AC3, 64);
    setchar(0x08E30AB7, 64); setchar(0x08E30AC7, 64);
    setchar(0x08E30ABB, 64); setchar(0x08E30ACB, 64);
    setchar(0x08E30ABF, 64); setchar(0x08E30ACF, 64);
    setchar(0x08E30AD3, 64); setchar(0x08E30AE3, 64);
    setchar(0x08E30AD7, 64); setchar(0x08E30AE7, 64);
    setchar(0x08E30ADB, 64); setchar(0x08E30AEB, 64);
    setchar(0x08E30ADF, 64); setchar(0x08E30AEF, 64);
    setchar(0x08E30AF3, 64); setchar(0x08E30AF7, 64);
    setchar(0x08E30AFB, 64); setchar(0x08E30AFF, 64);
    setchar(0x08E30B03, 64); setchar(0x08E30B13, 64);
    setchar(0x08E30B07, 64); setchar(0x08E30B17, 64);
    setchar(0x08E30B0B, 64); setchar(0x08E30B1B, 64);
    setchar(0x08E30B0F, 64); setchar(0x08E30B1F, 64);
    setchar(0x08E30B23, 64); setchar(0x08E30B33, 64);
    setchar(0x08E30B27, 64); setchar(0x08E30B37, 64);
    setchar(0x08E30B2B, 64); setchar(0x08E30B3B, 64);
    setchar(0x08E30B2F, 64); setchar(0x08E30B3F, 64);
    setchar(0x08E30B43, 64); setchar(0x08E30B43, 64);
    setchar(0x08E30B47, 64); setchar(0x08E30B47, 64);
    setchar(0x08E30B4B, 64); setchar(0x08E30B4B, 64);
    setchar(0x08E30B4F, 64); setchar(0x08E30B4F, 64);
    setchar(0x08E30B53, 64); setchar(0x08E30B63, 64);
    setchar(0x08E30B57, 64); setchar(0x08E30B67, 64);
    setchar(0x08E30B5B, 64); setchar(0x08E30B6B, 64);
    setchar(0x08E30B5F, 64); setchar(0x08E30B6F, 64);
    setchar(0x08E30B73, 64); setchar(0x08E4E413, 64);
    setchar(0x08E30B77, 64); setchar(0x08E4E423, 64);
    setchar(0x08E30B7B, 64);
    setchar(0x08E30B7F, 64);

    #cheat Missions: Home, The Offer, Bone Voyeur, Snappy Dresser, Shop 'Til You Strop
    // by Mister Enchilada
    // load the savegame again while the cheat is enabled to activate
    // first number is 0=enabled 1=completed, second number is mission number
    // Portland
    setint(0x09F6BFC0, 0, 1); // Vincenzo Cilli (max Cool
    setint(0x09F6BFCC, 0, 1); // Salvatore Leone (max 9)
    setint(0x09F6BFD8, 0, 1); // JD O'Toole (max 9)
    setint(0x09F6BFE4, 0, 1); // Ma Cipriani (max 6)
    setint(0x09F6BFF0, 0, 1); // Maria (max 6)
    // Staunton Island
    setint(0x09F6C09C, 0, 1); // Salvatore Leone
    setint(0x09F6C0A8, 0, 1); // McAffrey
    setint(0x09F6C0B4, 0, 1); // Donald Love
    setint(0x09F6C0C0, 0, 1); // Church
    // Shoreside Vale
    setint(0x09F6C2F4, 0, 1); // Salvatore Leone
    setint(0x09F6C300, 0, 1); // Donald Love
    setint(0x09F6C30C, 0, 1); // Toshiko Kasen

    #cheat Missions: Slacker, Ho Selecta, Don 60 Sec, Lil China, Taken for a Ride
    // by Mister Enchilada
    // load the savegame again while the cheat is enabled to activate
    // first number is 0=enabled 1=completed, second number is mission number
    // Portland
    setint(0x09F6BFC0, 0, 2); // Vincenzo Cilli (max Cool
    setint(0x09F6BFCC, 0, 2); // Salvatore Leone (max 9)
    setint(0x09F6BFD8, 0, 2); // JD O'Toole (max 9)
    setint(0x09F6BFE4, 0, 2); // Ma Cipriani (max 6)
    setint(0x09F6BFF0, 0, 2); // Maria (max 6)
    // Staunton Island
    setint(0x09F6C09C, 0, 1); // Salvatore Leone
    setint(0x09F6C0A8, 0, 1); // McAffrey
    setint(0x09F6C0B4, 0, 1); // Donald Love
    setint(0x09F6C0C0, 0, 1); // Church
    // Shoreside Vale
    setint(0x09F6C2F4, 0, 1); // Salvatore Leone
    setint(0x09F6C300, 0, 1); // Donald Love
    setint(0x09F6C30C, 0, 1); // Toshiko Kasen

    #cheat Missions: Dealing Revenge, Frighteners, Volatile, Grease Sucho, Booby Prize
    // by Mister Enchilada
    // load the savegame again while the cheat is enabled to activate
    // first number is 0=enabled 1=completed, second number is mission number
    // Portland
    setint(0x09F6BFC0, 0, 3); // Vincenzo Cilli (max Cool
    setint(0x09F6BFCC, 0, 3); // Salvatore Leone (max 9)
    setint(0x09F6BFD8, 0, 3); // JD O'Toole (max 9)
    setint(0x09F6BFE4, 0, 3); // Ma Cipriani (max 6)
    setint(0x09F6BFF0, 0, 3); // Maria (max 6)
    // Staunton Island
    setint(0x09F6C09C, 0, 1); // Salvatore Leone
    setint(0x09F6C0A8, 0, 1); // McAffrey
    setint(0x09F6C0B4, 0, 1); // Donald Love
    setint(0x09F6C0C0, 0, 1); // Church
    // Shoreside Vale
    setint(0x09F6C2F4, 0, 1); // Salvatore Leone
    setint(0x09F6C300, 0, 1); // Donald Love
    setint(0x09F6C30C, 0, 1); // Toshiko Kasen

    #cheat Missions: Snuff, Rollercoaster, Blow Up Dolls, Dead Meat, Bike Heat
    // by Mister Enchilada
    // load the savegame again while the cheat is enabled to activate
    // first number is 0=enabled 1=completed, second number is mission number
    // Portland
    setint(0x09F6BFC0, 0, 4); // Vincenzo Cilli (max Cool
    setint(0x09F6BFCC, 0, 4); // Salvatore Leone (max 9)
    setint(0x09F6BFD8, 0, 4); // JD O'Toole (max 9)
    setint(0x09F6BFE4, 0, 4); // Ma Cipriani (max 6)
    setint(0x09F6BFF0, 0, 4); // Maria (max 6)
    // Staunton Island
    setint(0x09F6C09C, 0, 1); // Salvatore Leone
    setint(0x09F6C0A8, 0, 1); // McAffrey
    setint(0x09F6C0B4, 0, 1); // Donald Love
    setint(0x09F6C0C0, 0, 1); // Church
    // Shoreside Vale
    setint(0x09F6C2F4, 0, 1); // Salvatore Leone
    setint(0x09F6C300, 0, 1); // Donald Love
    setint(0x09F6C30C, 0, 1); // Toshiko Kasen

    #cheat Missions: Smash Grab, Contra, Sal's Salvation, No Son of Mine, Overdose of Trouble
    // by Mister Enchilada
    // load the savegame again while the cheat is enabled to activate
    // first number is 0=enabled 1=completed, second number is mission number
    // Portland
    setint(0x09F6BFC0, 0, 5); // Vincenzo Cilli (max Cool
    setint(0x09F6BFCC, 0, 5); // Salvatore Leone (max 9)
    setint(0x09F6BFD8, 0, 5); // JD O'Toole (max 9)
    setint(0x09F6BFE4, 0, 5); // Ma Cipriani (max 6)
    setint(0x09F6BFF0, 0, 5); // Maria (max 6)
    // Staunton Island
    setint(0x09F6C09C, 0, 1); // Salvatore Leone
    setint(0x09F6C0A8, 0, 1); // McAffrey
    setint(0x09F6C0B4, 0, 1); // Donald Love
    setint(0x09F6C0C0, 0, 1); // Church
    // Shoreside Vale
    setint(0x09F6C2F4, 0, 1); // Salvatore Leone
    setint(0x09F6C300, 0, 1); // Donald Love
    setint(0x09F6C30C, 0, 1); // Toshiko Kasen

    #cheat Missions: Hot Wheels, Sindacco Sabotage, Guns of Leone
    // by Mister Enchilada
    // load the savegame again while the cheat is enabled to activate
    // first number is 0=enabled 1=completed, second number is mission number
    // Portland
    setint(0x09F6BFC0, 0, 6); // Vincenzo Cilli (max Cool
    setint(0x09F6BFCC, 0, 6); // Salvatore Leone (max 9)
    setint(0x09F6BFD8, 0, 6); // JD O'Toole (max 9)
    setint(0x09F6BFE4, 0, 6); // Ma Cipriani (max 6)
    setint(0x09F6BFF0, 0, 6); // Maria (max 6)
    // Staunton Island
    setint(0x09F6C09C, 0, 1); // Salvatore Leone
    setint(0x09F6C0A8, 0, 1); // McAffrey
    setint(0x09F6C0B4, 0, 1); // Donald Love
    setint(0x09F6C0C0, 0, 1); // Church
    // Shoreside Vale
    setint(0x09F6C2F4, 0, 1); // Salvatore Leone
    setint(0x09F6C300, 0, 1); // Donald Love
    setint(0x09F6C30C, 0, 1); // Toshiko Kasen

    #cheat Missions: Chainsaw, Trouble w/Triads, Calm Before Storm
    // by Mister Enchilada
    // load the savegame again while the cheat is enabled to activate
    // first number is 0=enabled 1=completed, second number is mission number
    // Portland
    setint(0x09F6BFC0, 0, 7); // Vincenzo Cilli (max Cool
    setint(0x09F6BFCC, 0, 7); // Salvatore Leone (max 9)
    setint(0x09F6BFD8, 0, 7); // JD O'Toole (max 9)
    setint(0x09F6BFE4, 0, 6); // Ma Cipriani (max 6)
    setint(0x09F6BFF0, 0, 6); // Maria (max 6)
    // Staunton Island
    setint(0x09F6C09C, 0, 1); // Salvatore Leone
    setint(0x09F6C0A8, 0, 1); // McAffrey
    setint(0x09F6C0B4, 0, 1); // Donald Love
    setint(0x09F6C0C0, 0, 1); // Church
    // Shoreside Vale
    setint(0x09F6C2F4, 0, 1); // Salvatore Leone
    setint(0x09F6C300, 0, 1); // Donald Love
    setint(0x09F6C30C, 0, 1); // Toshiko Kasen

    #cheat Missions: Driving Mr Leone, The Made Man
    // by Mister Enchilada
    // load the savegame again while the cheat is enabled to activate
    // first number is 0=enabled 1=completed, second number is mission number
    // Portland
    setint(0x09F6BFC0, 0, Cool; // Vincenzo Cilli (max Cool
    setint(0x09F6BFCC, 0, Cool; // Salvatore Leone (max 9)
    setint(0x09F6BFD8, 0, Cool; // JD O'Toole (max 9)
    setint(0x09F6BFE4, 0, 6); // Ma Cipriani (max 6)
    setint(0x09F6BFF0, 0, 6); // Maria (max 6)
    // Staunton Island
    setint(0x09F6C09C, 0, 1); // Salvatore Leone
    setint(0x09F6C0A8, 0, 1); // McAffrey
    setint(0x09F6C0B4, 0, 1); // Donald Love
    setint(0x09F6C0C0, 0, 1); // Church
    // Shoreside Vale
    setint(0x09F6C2F4, 0, 1); // Salvatore Leone
    setint(0x09F6C300, 0, 1); // Donald Love
    setint(0x09F6C30C, 0, 1); // Toshiko Kasen

    #cheat teleport to RC's Monster Park
    teleport(-1071.48, -929.18, 11.11)
    //By RCisPIMP
    #cheat fire leave on!!
    setfloat(08B89E40, -1072.43, -933.96, 21.51)
    setchar(08B89E30,1)
    setfloat(08B89E80, -1071.00, -934.44, 21.61)
    setchar(08B89E70,1)
    setfloat(8B89EC0, -1074.07, -934.28, 21.61)
    setchar(8B89EB0,1)
    setfloat(08B89F00,-964.57, -913.42, 12.57)
    setchar(08B89Ef0,1)
    setfloat(08B89F40,-962.83, -913.53, 12.57)
    setchar(08B89F30,1)
    setfloat(08B89F80,-961.00, -913.68, 12.57)
    setchar(08B89F70,1)
    setfloat(08B89Fc0,-959.40, -913.85, 12.57)
    setchar(08B89Fb0,1)
    setfloat(08B8a000,-959.55, -916.46, 12.57)
    setchar(08B89Ff0,1)
    setfloat(08B8a040,-961.22, -917.29, 12.57)
    setchar(08B8a030,1)
    setfloat(08B8a080,-962.50, -915.55, 12.57)
    setchar(08B8a070,1)
    setfloat(08B8a0c0,-963.89, -916.70, 12.57)
    setchar(08B8a0b0,1)
    setfloat(08B8a100,-964.86, -917.56, 12.57)
    setchar(08B8a0f0,1)
    #cheat RC's Monster Park
    moveto(-1022.20,-917.69,12.22); object(0x01BF,45,0,92);
    move(0.24,8.00,0.00); object(0x01BF,45,0,92);
    move(-0.48,-15.80,0.00); object(0x01BF,45,0,92);
    move(2.30,-0.12,2.30); object(0x01BF,45,0,91);
    move(0.18,8.10,0.00); object(0x01BF,45,0,91);
    move(0.17,7.70,0.00); object(0x01BF,45,0,91);
    move(1.69,0.12,1.50); object(0x01BF,35,0,92);
    move(-0.18,-8.00,0.00); object(0x01BF,35,0,92);
    move(-0.27,-7.80,0.00); object(0x01BF,35,0,92);
    move(-5.48,15.98,-4.70); object(0x01BF,55,0,94);
    move(-0.51,-7.88,0.00); object(0x01BF,55,0,94);
    move(0.35,-7.74,0.20); object(0x01BF,60,0,92);
    move(1.98,7.34,1.30); object(0x01BF,55,0,91);
    moveto(-1008.79,-917.48,11.43); object(0x0DB7,0,0,2);
    move(3.60,-0.10,0.00); object(0x0DB7,0,0,2);
    move(3.60,-0.10,0.00); object(0x0DB7,0,0,2);
    move(4.02,-3.26,-0.20); object(0x0DB6,315,0,272);
    move(0.06,2.00,0.00); object(0x0DB6,315,0,272);
    move(0.05,1.90,0.00); object(0x0DB6,315,0,272);
    move(-118.62,20.03,-0.60); object(0x0DB6,0,0,180);
    move(-2.38,-4.09,0.00); object(0x0DB6,0,0,180);
    move(-2.62,3.70,0.00); object(0x0DB6,0,0,180);
    move(-2.37,-4.29,0.00); object(0x0DB6,0,0,180);
    move(5.12,-4.67,0.00); object(0x0DB6,0,0,180);
    move(-2.94,0.30,0.00); object(0x0DB6,0,0,180);
    move(6.96,1.25,0.00); object(0x0DB6,0,0,180);
    move(0.00,0.00,0.50); object(0x0DB6,0,0,180);
    move(0.04,-0.20,0.40); object(0x0DB6,0,0,180);
    move(3.25,-0.32,-0.90); object(0x0DB6,325,0,270);
    move(0.32,-1.77,0.00); object(0x0DB6,325,0,270);
    moveto(-1075.01,-887.89,9.81); object(0x0F25,0,0,2);
    move(4.06,-77.16,0.20); object(0x0F25,0,0,184);
    move(-0.45,7.24,3.00); object(0x0F25,0,0,185);
    move(-1.34,23.78,6.90); object(0x021C,90,0,85);
    move(0.00,0.00,5.10); object(0x021C,90,0,85);
    move(3.94,-0.70,-2.40); object(0x021C,0,0,85);
    move(-8.18,1.44,0.00); object(0x021C,0,0,85);
    moveto(-1096.70,-939.16,10.61); object(0x0218,0,0,209);
    move(0.77,1.37,0.00); object(0x0218,0,0,209);
    move(0.74,1.32,0.00); object(0x0218,0,0,209);
    move(0.58,1.04,0.00); object(0x0218,0,0,209);
    move(0.00,0.00,0.90); object(0x0218,0,0,209);
    move(-0.94,-1.69,0.00); object(0x0218,0,0,209);
    move(-0.85,-1.98,0.00); object(0x0218,0,0,207);
    move(-0.00,0.00,0.90); object(0x0218,0,0,208);
    move(1.38,-0.72,-1.80); object(0x0218,0,0,209);
    move(1.39,2.49,0.00); object(0x0218,0,0,209);
    move(-21.11,-1.21,-0.10); object(0x0DB6,0,0,179);
    move(-0.03,-0.05,0.60); object(0x0DB6,0,0,179);
    move(-2.79,1.56,-0.40); object(0x0DB6,0,0,179);
    move(-3.05,1.71,0.00); object(0x0DB6,0,0,179);
    move(-4.99,0.08,0.00); object(0x0DB6,0,0,179);
    move(-5.21,-1.34,0.00); object(0x0DB6,0,0,179);
    move(2.53,-1.41,0.00); object(0x0DB6,0,0,179);
    move(5.16,-1.83,0.00); object(0x0DB6,0,0,179);
    move(0.00,0.00,0.50); object(0x0DB6,0,0,179);
    move(-0.16,3.42,-0.40); object(0x0DB6,345,0,179);
    moveto(-1118.72,-937.47,11.31); object(0x0251,345,0,153);
    move(19.80,-1.49,0.00); object(0x0251,345,0,108);
    move(0.00,0.00,0.00); object(0x0251,345,0,108);
    move(2.28,3.00,0.00); object(0x0251,345,0,108);
    move(-1.27,-1.13,0.00); object(0x0251,345,0,108);
    move(1.76,2.84,0.00); object(0x0251,345,0,108);
    move(-23.55,-9.44,0.00); object(0x0251,345,0,229);
    move(-7.07,2.18,0.10); object(0x0251,345,0,355);
    move(-37.81,-4.02,1.30); object(0x01BF,40,0,275);
    move(1.11,0.02,-0.70); object(0x01BF,55,0,276);
    move(0.78,7.46,0.00); object(0x01BF,55,0,276);
    move(-1.32,0.14,0.60); object(0x01BF,40,0,276);
    move(-4.15,0.41,0.00); object(0x01BF,40,0,96);
    move(-0.77,-7.76,0.00); object(0x01BF,40,0,96);
    move(-0.89,0.09,-0.60); object(0x01BF,55,0,96);
    move(0.78,7.86,0.00); object(0x01BF,55,0,96);
    moveto(-1142.90,-916.79,12.71); object(0x01BF,20,0,273);
    move(1.06,7.86,-1.20); object(0x01BF,20,0,274);
    move(0.93,0.07,0.00); object(0x01BF,60,0,270);
    move(0.01,-7.90,0.00); object(0x01BF,60,0,270);
    move(-0.59,-0.02,0.90); object(0x01BF,45,0,274);
    move(-0.16,8.07,0.00); object(0x01BF,45,0,272);
    move(-4.02,-7.83,0.30); object(0x01BF,25,0,93);
    move(-1.92,0.11,-0.90); object(0x01BF,55,0,93);
    move(0.78,-0.04,0.60); object(0x01BF,45,0,93);
    move(0.63,7.88,0.00); object(0x01BF,45,0,93);
    move(0.08,0.10,0.00); object(0x01BF,35,0,91);
    move(129.59,-18.21,7.50); object(0x0251,0,0,92);
    move(0.08,2.40,0.00); object(0x0251,0,0,92);
    move(0.10,2.90,0.00); object(0x0251,0,0,92);
    move(0.16,4.70,0.00); object(0x0251,0,0,92);
    move(0.11,3.10,0.00); object(0x0251,0,0,92);
    move(0.15,4.20,0.00); object(0x0251,0,0,92);
    moveto(-1123.49,-904.40,11.11); object(0x0DB6,0,0,1);
    move(7.41,7.24,0.10); object(0x0DB6,0,0,180);
    move(-9.05,-4.61,-0.50); object(0x0DB6,0,30,184);
    move(-34.19,7.58,0.70); object(0x0DB7,0,0,269);
    move(0.01,-4.21,0.00); object(0x0DB7,0,0,269);
    move(0.14,8.41,0.00); object(0x0DB7,0,0,269);
    move(2.80,-12.51,-0.10); object(0x0DB6,315,0,357);
    move(-2.00,-0.11,0.00); object(0x0DB6,315,0,357);
    move(-9.56,6.35,-0.20); object(0x0DB6,315,0,89);
    move(-0.04,2.80,0.00); object(0x0DB6,315,0,89);
    moveto(-1236.55,-945.38,11.44); object(0x0DB7,0,0,273);
    move(0.20,3.89,0.00); object(0x0DB7,0,0,273);
    move(8.10,-0.43,-0.10); object(0x0DB6,325,0,273);
    move(-0.19,-3.49,0.00); object(0x0DB6,325,0,273);
    move(-6.11,8.00,-0.10); object(0x0DB6,325,0,185);
    move(-2.59,0.22,0.00); object(0x0DB6,325,0,185);
    move(5.40,22.43,-0.60); object(0x0DB6,0,30,14);
    move(-1.75,0.33,0.00); object(0x0DB6,0,325,14);
    move(1.28,11.03,0.00); object(0x0DB6,0,325,14);
    move(2.02,-0.23,0.00); object(0x0DB6,0,30,14);
    move(11.06,-1.93,0.00); object(0x0DB6,0,30,14);
    move(-1.64,0.43,0.00); object(0x0DB6,0,330,14);
    move(-1.26,-11.29,0.00); object(0x0DB6,0,330,14);
    move(1.77,-0.59,0.00); object(0x0DB6,0,30,14);
    move(-19.52,3.73,0.00); object(0x0DB6,0,30,14);
    move(-1.70,0.64,0.00); object(0x0DB6,0,330,14);
    move(-0.41,9.97,0.00); object(0x0DB6,0,330,14);
    move(1.66,-0.29,0.00); object(0x0DB6,0,30,14);
    move(-11.76,-9.10,-0.13); object(0x0218,0,0,249);
    move(-0.47,1.24,0.00); object(0x0218,0,0,249);
    move(-1.22,-0.46,0.00); object(0x0218,0,0,249);
    move(2.52,0.96,0.00); object(0x0218,0,0,249);
    move(-0.58,1.53,0.00); object(0x0218,0,0,249);
    move(-1.40,-0.53,0.00); object(0x0218,0,0,249);
    move(-1.31,-0.50,0.00); object(0x0218,0,0,249);
    move(0.00,0.00,0.80); object(0x0218,0,0,249);
    move(1.31,0.50,0.00); object(0x0218,0,0,249);
    move(1.40,0.53,0.00); object(0x0218,0,0,249);
    move(-0.58,1.52,-0.90); object(0x0218,0,0,249);
    move(-1.59,-0.60,0.00); object(0x0218,0,0,249);
    move(-1.22,-0.46,0.00); object(0x0218,0,0,249);
    move(-0.63,1.27,1.10); object(0x0251,0,0,273);
    move(2.10,0.62,0.00); object(0x0251,0,0,4);
    move(0.59,-2.84,1.50); object(0x0251,0,0,4);




    http://www.psvmods.net

    Post: #2Fri Jul 29, 2011 10:20 pm

    Ralph

    Ralph

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    what is this for?


    http://www.*******.com

    Post: #3Fri Jul 29, 2011 10:28 pm

    StriickeN

    StriickeN

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    Admins


    the vcs cheat device


    http://www.psvmods.net

    Post: #4Sat Jul 30, 2011 1:00 pm

    Ralph

    Ralph

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    oo ok cool


    http://www.*******.com

    Post: #5Sat Jul 30, 2011 7:44 pm

    StriickeN

    StriickeN

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    i have about 1 gb of cheats for this but they wouldent fit in one post Sad


    http://www.psvmods.net

    Post: #6Sat Jul 30, 2011 8:13 pm

    Ralph

    Ralph

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    Admins


    =o bs


    http://www.*******.com

    Post: #7Sat Jul 30, 2011 9:49 pm

    StriickeN

    StriickeN

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    Admins


    im serious cheats for vcs and lcs are big so it takes up alot of space


    http://www.psvmods.net

    Post: #8

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